Triangle faces/mesh
Hi. As far as I understand, Artisan 2 only subdivides a quad faces/mesh and it doesn't work very well with triangle faces/mesh like Artisan v1 do it very well? Am I right?
I mainly work with organic models for 3d printing and some of my models are triangular mesh and only Artisan v1 can subdivide these models so, I'm just curious, is there any way/chanse to add this feature (triangle subdividion) to Artisan 2?
-
Sorry for the slow reply. You are partially right. Artisan 2 does actually use the similar technique as v1 for subdividing triangular meshes but ONLY when using the plain Subdivide command. When using the Subdivide and Smooth command, v2 always uses the OpenSubdiv library which has many benefits but unfortunately does not handle triangles very well in my opinion. This method will subdivide the triangles but the result will be quads.
So to get the v1 behavior you desire, just use the plain Subdivide and plain Smooth commands rather than using the combined 'Subdivide and Smooth' feature.
Please sign in to leave a comment.
Comments
1 comment